Fallen Age Info Digest #9: May 6, 2001 - May 12, 2001
The following list of statements are the highlights of issues discussed on
the forums over at 'The
Official Site' over the past week by Savant and Drysart. No posts made
by Willow (QA) resolved any issues, but if theres a feature you'd like to
see added to help test, please post here.
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Savant: In response to "Make monsters drop some coins", This is definately
something we'll be adding. I'm also pushing for monsters to drop "Treasure
Chests" where you need a lockpicking skill to open them.
Savant: The reason you can currently just walk away from monsters is because
we upped the walk/run speeds on characters, but didn't balance monsters at the
time. Walking/running 1 week prior to Beta was even slower. I saw it needed a
quick fix, and thus, altered the speeds slightly. Run and Walk speeds will
increase even more as we begin balancing, and so will monster speeds this time.
Colony Mode
Savant: Colony will be going through a lot of patches and fixes over the
next month or so, so until then we'd rather hold off on questions as some
things will change.
Patch
Savant: The recent patch [fallenage.dat version 0096 (May 9 2001)] simply fixed the
Engrish and typographical errors in the first Class Quest (99->100).
Savant: Ok, after a long meeting with the design teams, here is the outcome:
I had indeed pulled the right EXP numbers for monsters from the current servers.
The numbers you see are the MAX you get for each monster -- meaning the base EXP
plus what you can get from "bonus" damage. Those numbers again are:
Slug 5
Giant Slug 10
Prote 15
Sipas 21
Giant Sipas 29
Gonas 40
Rigin 56
Hagard 78
Scolin 109
Muzzly 152
Singing Muzzly 212
Taron 296
Horned Taron 414
Molsting 579
Dundee 810
Skin Dundee 1134
Tera 1587
Erant 1745
Seniper 2268
Tobok 2494
Also, the patch will
be in 2 weeks. There were some larger bugs that popped up last minute with Secure
Trade and such. I'll have a rundown on what'll exactly be included with the patch
as we get closer to it.
Savant: The next patch (due in roughly 2 weeks) should give you an entirely
new/changed map to hunt and do stuff in, Secure Trade, the PK-Jail-Bounty system,
and as many bug fixes as we can squeeze in
Savant: If you feel bored or that there's not enough for you to do right now,
please take a break and relax. This is Beta. We'll send out an email with each
big patch detailing what went into it, and if any of it interests you, you can
return to check it out.
Bugs
Drysart: The bug list isn't an exhaustive database of our entire bug list
(yet). It's main purpose is to cut down on the number of duplicate submissions
we receive, as the most-reported bugs will be in that list.
Willow: I would like you guys to post a list of features you would like to see
in the game. Make sure to let me know if they are beta features that you want to
see in the game to help you test or features you would like in the game permanently.
Post in this thread.